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Prism::MatchRequiredNode
Represents the use of the => operator.
foo => bar ^^^^^^^^^^
Class methods 2
Instance methods 13
Represents the right-hand side of the operator. The type of the node depends on the expression.
Anything that looks like a local variable name (including _) will result in a LocalVariableTargetNode.
foo => a # This is equivalent to writing `a = foo`
^
Using an explicit Array or combining expressions with , will result in a ArrayPatternNode. This can be preceded by a constant.
foo => [a]
^^^
foo => a, b
^^^^
foo => Bar[a, b]
^^^^^^^^^
If the array pattern contains at least two wildcard matches, a FindPatternNode is created instead.
foo => *, 1, *a
^^^^^
Using an explicit Hash or a constant with square brackets and hash keys in the square brackets will result in a HashPatternNode.
foo => { a: 1, b: } foo => Bar[a: 1, b:] foo => Bar[**]
To use any variable that needs run time evaluation, pinning is required. This results in a PinnedVariableNode
foo => ^a
^^
Similar, any expression can be used with pinning. This results in a PinnedExpressionNode.
foo => ^(a + 1)
Anything else will result in the regular node for that expression, for example a ConstantReadNode.
foo => CONST
Represents the left-hand side of the operator.
foo => bar ^^^