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class method
Socket.tcp_with_fast_fallback
tcp_with_fast_fallback(host, port, local_host = nil, local_port = nil, connect_timeout: nil, resolv_timeout: nil)
ext/socket/lib/socket.rb
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# File tmp/rubies/ruby-3.4.1/ext/socket/lib/socket.rb, line 677
def self.tcp_with_fast_fallback(host, port, local_host = nil, local_port = nil, connect_timeout: nil, resolv_timeout: nil)
if local_host || local_port
local_addrinfos = Addrinfo.getaddrinfo(local_host, local_port, nil, :STREAM, timeout: resolv_timeout)
resolving_family_names = local_addrinfos.map { |lai| ADDRESS_FAMILIES.key(lai.afamily) }.uniq
else
local_addrinfos = []
resolving_family_names = ADDRESS_FAMILIES.keys
end
hostname_resolution_threads = []
resolution_store = HostnameResolutionStore.new(resolving_family_names)
connecting_sockets = {}
is_windows_environment ||= (RUBY_PLATFORM =~ /mswin|mingw|cygwin/)
now = current_clock_time
resolution_delay_expires_at = nil
connection_attempt_delay_expires_at = nil
user_specified_connect_timeout_at = nil
last_error = nil
if resolving_family_names.size == 1
family_name = resolving_family_names.first
addrinfos = Addrinfo.getaddrinfo(host, port, family_name, :STREAM, timeout: resolv_timeout)
resolution_store.add_resolved(family_name, addrinfos)
hostname_resolution_result = nil
hostname_resolution_notifier = nil
user_specified_resolv_timeout_at = nil
else
hostname_resolution_result = HostnameResolutionResult.new(resolving_family_names.size)
hostname_resolution_notifier = hostname_resolution_result.notifier
hostname_resolution_threads.concat(
resolving_family_names.map { |family|
thread_args = [family, host, port, hostname_resolution_result]
thread = Thread.new(*thread_args) { |*thread_args| resolve_hostname(*thread_args) }
Thread.pass
thread
}
)
user_specified_resolv_timeout_at = resolv_timeout ? now + resolv_timeout : Float::INFINITY
end
loop do
if resolution_store.any_addrinfos? &&
!resolution_delay_expires_at &&
!connection_attempt_delay_expires_at
while (addrinfo = resolution_store.get_addrinfo)
if local_addrinfos.any?
local_addrinfo = local_addrinfos.find { |lai| lai.afamily == addrinfo.afamily }
if local_addrinfo.nil? # Connecting addrinfoと同じアドレスファミリのLocal addrinfoがない
if resolution_store.any_addrinfos?
# Try other Addrinfo in next "while"
next
elsif connecting_sockets.any? || resolution_store.any_unresolved_family?
# Exit this "while" and wait for connections to be established or hostname resolution in next loop
# Or exit this "while" and wait for hostname resolution in next loop
break
else
raise SocketError.new 'no appropriate local address'
end
end
end
begin
if resolution_store.any_addrinfos? ||
connecting_sockets.any? ||
resolution_store.any_unresolved_family?
socket = Socket.new(addrinfo.pfamily, addrinfo.socktype, addrinfo.protocol)
socket.bind(local_addrinfo) if local_addrinfo
result = socket.connect_nonblock(addrinfo, exception: false)
else
result = socket = local_addrinfo ?
addrinfo.connect_from(local_addrinfo, timeout: connect_timeout) :
addrinfo.connect(timeout: connect_timeout)
end
if result == :wait_writable
connection_attempt_delay_expires_at = now + CONNECTION_ATTEMPT_DELAY
if resolution_store.empty_addrinfos?
user_specified_connect_timeout_at = connect_timeout ? now + connect_timeout : Float::INFINITY
end
connecting_sockets[socket] = addrinfo
break
else
return socket # connection established
end
rescue SystemCallError => e
socket&.close
last_error = e
if resolution_store.any_addrinfos?
# Try other Addrinfo in next "while"
next
elsif connecting_sockets.any? || resolution_store.any_unresolved_family?
# Exit this "while" and wait for connections to be established or hostname resolution in next loop
# Or exit this "while" and wait for hostname resolution in next loop
break
else
raise last_error
end
end
end
end
ends_at =
if resolution_store.any_addrinfos?
resolution_delay_expires_at || connection_attempt_delay_expires_at
else
[user_specified_resolv_timeout_at, user_specified_connect_timeout_at].compact.max
end
hostname_resolved, writable_sockets, except_sockets = IO.select(
hostname_resolution_notifier,
connecting_sockets.keys,
# Use errorfds to wait for non-blocking connect failures on Windows
is_windows_environment ? connecting_sockets.keys : nil,
second_to_timeout(current_clock_time, ends_at),
)
now = current_clock_time
resolution_delay_expires_at = nil if expired?(now, resolution_delay_expires_at)
connection_attempt_delay_expires_at = nil if expired?(now, connection_attempt_delay_expires_at)
if writable_sockets&.any?
while (writable_socket = writable_sockets.pop)
is_connected = is_windows_environment || (
sockopt = writable_socket.getsockopt(Socket::SOL_SOCKET, Socket::SO_ERROR)
sockopt.int.zero?
)
if is_connected
connecting_sockets.delete writable_socket
return writable_socket
else
failed_ai = connecting_sockets.delete writable_socket
writable_socket.close
ip_address = failed_ai.ipv6? ? "[#{failed_ai.ip_address}]" : failed_ai.ip_address
last_error = SystemCallError.new("connect(2) for #{ip_address}:#{failed_ai.ip_port}", sockopt.int)
if writable_sockets.any? || connecting_sockets.any?
# Try other writable socket in next "while"
# Or exit this "while" and wait for connections to be established or hostname resolution in next loop
elsif resolution_store.any_addrinfos? || resolution_store.any_unresolved_family?
# Exit this "while" and try other connection attempt
# Or exit this "while" and wait for hostname resolution in next loop
connection_attempt_delay_expires_at = nil
user_specified_connect_timeout_at = nil
else
raise last_error
end
end
end
end
if except_sockets&.any?
except_sockets.each do |except_socket|
failed_ai = connecting_sockets.delete except_socket
sockopt = except_socket.getsockopt(Socket::SOL_SOCKET, Socket::SO_CONNECT_TIME)
except_socket.close
ip_address = failed_ai.ipv6? ? "[#{failed_ai.ip_address}]" : failed_ai.ip_address
last_error = SystemCallError.new("connect(2) for #{ip_address}:#{failed_ai.ip_port}", sockopt.int)
if except_sockets.any? || connecting_sockets.any?
# Cleanup other except socket in next "each"
# Or exit this "while" and wait for connections to be established or hostname resolution in next loop
elsif resolution_store.any_addrinfos? || resolution_store.any_unresolved_family?
# Exit this "while" and try other connection attempt
# Or exit this "while" and wait for hostname resolution in next loop
connection_attempt_delay_expires_at = nil
user_specified_connect_timeout_at = nil
else
raise last_error
end
end
end
if hostname_resolved&.any?
while (family_and_result = hostname_resolution_result.get)
family_name, result = family_and_result
if result.is_a? Exception
resolution_store.add_error(family_name, result)
unless (Socket.const_defined?(:EAI_ADDRFAMILY)) &&
(result.is_a?(Socket::ResolutionError)) &&
(result.error_code == Socket::EAI_ADDRFAMILY)
last_error = result
end
else
resolution_store.add_resolved(family_name, result)
end
end
if resolution_store.resolved?(:ipv4)
if resolution_store.resolved?(:ipv6)
hostname_resolution_notifier = nil
resolution_delay_expires_at = nil
user_specified_resolv_timeout_at = nil
elsif resolution_store.resolved_successfully?(:ipv4)
resolution_delay_expires_at = now + RESOLUTION_DELAY
end
end
end
if resolution_store.empty_addrinfos?
if connecting_sockets.empty? && resolution_store.resolved_all_families?
raise last_error
end
if (expired?(now, user_specified_resolv_timeout_at) || resolution_store.resolved_all_families?) &&
(expired?(now, user_specified_connect_timeout_at) || connecting_sockets.empty?)
raise Errno::ETIMEDOUT, 'user specified timeout'
end
end
end
ensure
hostname_resolution_threads.each do |thread|
thread.exit
end
hostname_resolution_result&.close
connecting_sockets.each_key do |connecting_socket|
connecting_socket.close
end
end
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